The BloodGames 4 - Outremer Setting is out today, and The BloodGames 2/Outremer/OHMAS series of games in now officially replaced and retired. Yay!
BloodGames 4 - Renaissance+ Tool Kit
The BloodGames 4 - Outremer Setting is out today, and The BloodGames 2/Outremer/OHMAS series of games in now officially replaced and retired. Yay!
BloodGames 4 - Renaissance+ Tool Kit
We are almost finished with the Outremer setting. I am working on the last few Paths of Power. When I release it, I will remove Blood Games II, OHMAS, and Outremer from sale everywhere. We plan topublish other settings and toolboxes for Blood Games 4 in the future.
New album review of my one and only concept album, Dark Orbital, is up. This is set in my StarCluster 4 - Dark Orbital setting. Enjoy!
I am now working on The Outremer Setting for Blood Games. This is setting information with new Paths of Power, Character Species, Monsters, and Template Trees. The Outremer Setting requires both the Blood Games main book and the Blood Games 4 Renaissance+ Tool Box. This product will completely replace the current Outremer game, finally letting me drop the Blood Games 2 product line.
I have been working hard on this supplement which will open up Blood Games 4 like a cactus flower in moonlight! It covers game worlds set in the time between the early Renaissance and late Victorian eras. New Association options, new PC Species sheets, new Paths and Quasi-Paths, new Template Paths, New Bestiary, and a new way of creating Chimeras!
I have been running a game to test it out and we are having a blast! Police detectives in a magic-friendly Victorian London - dealing with Hags and Dragonets, Basilisks and Hippogriffs, and all the strange varieties of magical mayhem.
My eleventh album, A Hint of Blue, was released this morning on bandcamp. Here is the link:
https://clashbowley.bandcamp.com/album/a-hint-of-blue
Two of the songs have roleplaying links:
Planetfall is based on an In Harm's Way - StarCluster game I ran featuring a whacko bunch of drop troopers nicknamed the Odd Squad.
The title song, A Hint of Blue, was composed and performed in character by an NPC in my Jeshen Space game.
Each species has 10 Aspects. Two are Extras, four are Quirks, and four are physical descriptors which can be most anything. The Chimericist places the lists beside each other and for the Chimera selects two per success. Example, the Chimericist has 3 successes:
The more successes the Chimericist rolls, the more control they have over the Chimera. The Balance choices can be random, or chosen by the GM, or whatever other method your group prefers. I have included Aspect lists for 24 creatures in the Toolbox!