Saturday, August 22, 2009
Gaming in the RAW
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When I came into RPG gaming, the default ideal was that the GM customized the system and created the setting to suit the group. I was 21 in ...
10 comments:
Thursday, August 20, 2009
Troupes for OHMAS
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Here is how I am implementing troupe play in On Her Majesty's Arcane Service - as a strongly recommended option, but not required. These...
Monday, August 17, 2009
On Death and Dying in Roleplaying Games
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A big discussion is always generated whenever anyone discusses PC death in RPGs. It's one of those sharply defined subjects where everyo...
6 comments:
Friday, August 14, 2009
Settings Redux
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OK, Ok! Stop piling on, guys! I concede! Yeah - there's things you can do to make better settings. Bill over on Hinterblog posted a few...
Wednesday, August 12, 2009
Accoutrements
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From Dictionary.com: ac·cou·ter·ment or ac·cou·tre·ment n. An accessory item of equipment or dress. Often used in the plural. Military equi...
Monday, August 10, 2009
Tailoring Systems for Settings
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Setting is probably the most important factor in whether or not I like a game. Let me put it this way: I don't play Teenage Mutant Ninja...
7 comments:
Sunday, August 9, 2009
The levels of design
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There are three levels of engagement with any ruleset. Designer level, Group level, and Individual level. Where certain rules are located ma...
1 comment:
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