Monday, January 31, 2011
Tools of Ignorance: A baseball RPG Released
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Just to let you all know! It's done - alpha and beta testing, feedback loop, and final bits. Released as a pdf with print to follow. 53...
3 comments:
Sunday, January 23, 2011
Another new review of StarCluster 3E
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This time by the RPG Pundit - as always, an excellent review! -clash
Friday, January 21, 2011
Focused or Not?
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Focused games are fashionable, and when the only tool you have is a hammer, everything looks like a nail. I have no problem with focused gam...
4 comments:
Monday, January 17, 2011
A New Review of StarCluster 3
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Stormbringer has reviewed SC3 on his blog - here . It is an amazingly favorable review, and I am blown away by it. :D -clash
Friday, January 14, 2011
Keeping the Group Level in the Design Loop
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I've talked before about the three levels of games - Designer, Group, and Individual - and I want to bring this back into play. More and...
Thursday, January 13, 2011
Challenges
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The Challenge mechanic is what makes ToI work so smoothly, but it's a tool I think could be used in a lot of RPGs. Challenges are the wa...
Tuesday, January 11, 2011
A Brief Note
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The Lobsters vs Philadelphia baseball game I posted yesterday was run using Tools of Ignorance. Before I had been concerned about the lack o...
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