I Fly By Night - clash bowley's blog
Saturday, December 27, 2014

An Example Setting Element From The Necklace

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This is one element of the example setting I generated randomly for The Necklace, using the generation tools in the game. Element Label : W...
Monday, December 15, 2014

The Difference Between Alpha and Beta Playtesting

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Alpha playtesting is done in-house, by a group of people who do a lot of playtesting, and under a GM who knows the intent of the rules compl...

The Necklace - Characters Enter, Stage Left

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We started playtesting The Necklace Saturday. This is an alpha playtest - we are testing the rules, not the expression of the rules. The ses...
Saturday, December 13, 2014

Setting Generation for The Necklace

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Here's the example generated play area for The Necklace. Each of these setting elements are further randomly defined as follows: Exampl...
Thursday, December 11, 2014

More on The Necklace - Going Nomad

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Altisherpas do not live in towns. They live in their city, THE city, built on, in, from, and around their Slowboat Achilles. When Altisherpa...
Tuesday, December 9, 2014

Welcome to Detroit Rock City, Mofos!

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Ran another session of my 1980s ska band High Strung campaign Saturday. The band is hurting for certain! John Jacob Jingleheimer Schmidt, th...

Working on The Necklace - Map Generation

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Klax and I worked a lot more on the Necklace last night, on setting generation tables. We came up with a sweet method to generate maps of th...
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