Sunday, February 28, 2016
StarCluster 4 Character Sheet
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I've made a character sheet for StarCluster 4. The species creation will be adapted from Merchanters And Stationers, and the chargen fro...
Tuesday, February 23, 2016
Armor in StarCluster 4
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Some more work done on armor. This ties into the post I made on possibly dropping damage bonus by weapon. On that point, on discussing thing...
Thursday, February 18, 2016
No More Damage by Weapon?
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I'm seriously considering dropping weapon damage entirely. Weapons determine the range, and armor penetration, but do not change the dam...
1 comment:
Monday, February 15, 2016
New Universal Damage Sub-System for StarCluster 4
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One of the more complex sub-systems in pre-StarCluster 4 editions is the Damage Sub-System. This was a relic of StarCluster 1 and 2, both o...
Thursday, February 11, 2016
Sometimes You Eat Bear!
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Last week, I talked about my dilemma in my Volant Vanilla game on Wednesdays over IRC. Several of you made suggestions on how I might get ou...
Friday, February 5, 2016
Sometimes Bear Eats You!
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My Wednesday IRC game Volant Vanilla - a terrestrial Tolkien-inspired fantasy game run using Volant rules - went strange on me. Two sessions...
2 comments:
Wednesday, February 3, 2016
Teruvars and PSI
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Something that has been present throughout my development of the StarCluster game has been the presence in the setting of PSI. This was been...
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