Monday, November 23, 2015

How My Saturday StarCluster IRC Group Rolls!

In my long running StarCluster IRC game (since 2003) Saturday. The crew of the _Beginner's Luck_ have just nipped in the bud a plan to cause civil war between the Jeshen and Humans in Jeshen Space by monopolizing the music provider services on the Human worlds, and allowing access only to music that affected to public's mood towards resentment of the Jeshen.

In response to the Luck crew's attack - which involved contracting the broadcast rights to all the bands sidelined by the plot and selling a music device with the music digitally recorded on it, rather than being downloaded from the cloud - the conspiracy overextended itself, and became visible to the Human world governments, which did not hesitate to crush the cabal.

In the meantime, they have conclusively proved that Jeshen were genetically engineered to appeal to Humans, and it is strongly implied that Humans were treated likewise. They are currently sitting on this news, but have bought up the land around the entrances to the underground ecologies where their evidence exists, and established a non-profit institute to study the phenomenon.

This groups is so strange and wonderful!

Thursday, November 19, 2015

Thursday, November 5, 2015

High Strung Revised - Print and PDF Versions

Flying Mice Games and Precis Intermedia present...

You belong to a band. Pick your skills. Pick your style. Play clubs and festivals. Suffer critics and create demo tapes. Gain hope to get a multi-album contract. Lose hope and join a cover band.

This full-color Revised Rock 'n Rollplaying Game™ PDF is designed for experienced gamers.

Here's what people haven't said:

"A sullen, brutish ignorance hammering in vain anger at the gates of music"

"All the grace and delicacy of a pig on quaaludes lap dancing in a clown suit"

"A buzzkill four lines of coke couldn't dent"

Saturday, October 31, 2015

A Quick Post on StarCluster 4 Progress

I have finished all 6 Skill pages - Strength-based, Coordination-based, Agility-based, Endurance-based, Charisma-based, and Intelligence-based.

Now I have started work on the Resolution Mechanic pages. What do you think about this?

Friday, October 30, 2015

High Strung Revised to be Released by Precis Intermedia

High Strung has been relaid out, edited and put into a new form factor, preparing for release this weekend by Precise Intermedia Games. I am very pleased by the new edition, which is mechanically identical to the current version. It looks sweet - really kickass! Precis Intermedia is releasing High Strung Revised as both pdf and print. I will be selling the pdf only though OBS - RPGNow/DriveThruRPG - while the print version and print+pdf bundles will be sold through the Precis Intermedia site. Previous purchaser of the pdf through OBS will get a a coupon, good for the price difference between the old pdf and new pdf.

Friday, October 23, 2015

Wednesday, October 21, 2015

Skill Presentation in StarCluster 4

Here's how I am thinking of presenting skills for StarCluster 4. There would be six of these, one for each Attribute. Theses are Strength Based Skills.

This is a huge departure for me, trying something radically different.