Friday, September 23, 2016

StarCluster 4 Toolbox 3: Setting Tools Released

Alright! Today's_ StarCluster 4 release is StarCluster 4 Toolbox 2: Setting Tools! This baby contains a revamped Association setup tool, a rewritten Creating the Cluster tool with a new Politics section, to make completely different kids of clusters! No FTL, Star Empires, Diplomacy, New Colony... all sorts of variations! Also a whole slew of culture and city creation tools. Enjoy!

PDF from OneBookShelf: http://www.rpgnow.com/product/194164/StarCluster-4--Toolbox-2-Setting-Tools

PDF from Precis Intermedia: http://www.pigames.net/store/account_manage.php?osCsid=8b60a7a9f49d7735976b300f7561eba2&pID=846&action=new_product_preview

Print from Lulu: http://www.lulu.com/shop/clash-bowley-and-albert-bailey-and-klaxon-bowley/starcluster-4-toolbox-2-setting-tools/paperback/product-22874391.html

The End of the Line for StarCuster 2

I have taken down - "made private" - all the StarCluster 2 support material that was out there. There was a ton of stuff, and it sold really well - most of it was at least Copper at RPGNow - but screw it. StarCluster 2 has not been for sale since 2011, and not been available at all since this spring. Hell, StarCluster 3 is no longer available! SO I cleaned out my StarCluster back-catalog at Precis Intermedia, One Book Shelf, and Lulu. All gone! :D

Wednesday, September 21, 2016

StarCluster 4 Magazine 1: Social is Out!

"Well, clash..." you say. "You have finally gone off the edge haven't you?" I shrug and nod. "I'm still falling," I reply, "And... I... I kinda like it."

Announcing StarCluster 4 - Magazine 1: Social. For once I release something for reading, not directly for play. These are all articles and essays written about the StarCluster 4 universe, if you want to get deeper. Brindella's Guide to Active Fashion, Starship Crews, Marriage Customs of the StarCluster, the Diaspora and Cultural Emulation, and Religions of the StarCluster. Enjoy!

Tuesday, September 20, 2016

StarCluster 4 Magazines!

So tonight I finished writing and editing the first two StarCluster 4 Magazines. I had to rewrite one article entirely, and added some to a few more. I actually found a factual mistake on a technical essay by Albert - he had inadvertently switched the anode and cathode on a description of a fusion drive - so now that I have sent it to him for fact checking I am sure he will find a dozen idiotic mistakes in my technical articles!

Thursday, September 15, 2016

StarCluster 4 Toolbox 1: Peoples

Klax and I have finished with all three species creation tools in the StarCluster 4 Toolbox 1: Peoples. We have fined down Aliens and Uplifts, Robots, and Created Creatures: Androids and Bioroids until they work easily and intuitively, and produce very similar output. Here are an uplift, a robot, and a bioroid, and you can see how similar the results are.

StarCluster 4 - Dark Orbital released!

Just released! StarCluster 4 - Dark Orbital! If you ever wanted to play a broke, somewhat criminal uplifted racoon with cut rate implants that don't... always... work quite as expected, this is your game!

BTW, this is the sixth StarCluster 4 game I have released this year.

For the print game: http://www.lulu.com/shop/clash-bowley-and-albert-bailey-and-klaxon-bowley/starcluster-4-dark-orbital/paperback/product-22863950.html

For the pdf: http://www.rpgnow.com/product/193431/StarCluster-4--Dark-Orbital

Wednesday, September 14, 2016

JeshenBot!

Another new robot model, this one the JeshenBot Model from Jorbara Robotics. It is designed by Jeshen to fit in among Jeshen seamlessly, even to the extent of the extraordinary vision and taste capabilities, able, like biological Jeshen, to taste intent in a casual setting. Although this model could be made to look like a "real" Jeshen, the company prefers to avoid any uncanny valley problem by giving the bot a hard, protective ceramic exterior.

Created with the StarCluster 4 Toolbox 1!