A Horizontal Fly By is used while passing a target going in the opposite direction or moving markedly slower to one side. The craft’s thrust is cut, and attitude jets are used to slew the craft sideways to continuously point the craft at the target while maintaining relative speed. Doubles the Quality of any hit. At end, craft is reversed, but coasting backward. Failure results in Large Penalty to Gunnery Skill Check. A Vertical Fly By is as a Horizontal Fly-by, but attitude change is vertical to hit target passing above or below
In a Grapple Slingshot, the craft grapples another ship or craft and uses it to change direction, passing the momentum to the other ship
In a Gravity Slingshot, the craft uses a gravity well to change direction. The deeper the dive, the higher the speed and the arder the turn:
- High Gravity Slingshot - Skimming through a gravity well, using the gravity to change direction. Failure results in a Medium Gravity Slingshot
- Medium Gravity Slingshot - Diving into a gravity well, using the gravity to change direction and add speed. Failure results in a Deep Gravity Slingshot
- Deep Gravity Slingshot - Diving deeply into a gravity well, using the gravity to change direction and add speed. Failure results in breakup of the craft on the surface or atmosphere
Sometimes you have to throw away the old methods, because they just don't work in a new situaton.