Tuesday, November 15, 2011

IHW: Pigboats - Wolfpacks

One thing I am thinking about was raised by Klaxon in the game Saturday Night. This is a different form of play for later in the war - wolfpacks. What I am thinking is a natural evolution - each PC would be a Commanding Officer or an Executive Officer. The CO and XO would split the Approach and Assistant Approach Officer duties between them, with everything else run as defaults - a standard +3 skill level.

The US didn't use wolfpacks until late in the war - 1944 and 1945, but that is time for quite a few patrols. They were generally made up of usually 3-4 subs - though there was at least one 6 sub wolf pack I know about. This would nicely cover a standard PC party, with NPCs to fill in the cracks if needed. In effect, the subs could be operated like fighters, cooperating on hunting down convoys and Japanese naval task forces.

What do you guys think?

1 comment:

  1. I think that wolfpacks would definitely increase the player involvement in direct combat. What sort of hierarchy would be involved in the wolfpack? Would there be a head sub that makes decisions on where to patrol and how long and if engaging is the best idea? How would that be decided? Highest ranked PC? Or election? Which would then go towards Notice for the PCs, does the head ship get the notice and deal out notice? As it is with squads in Aces n Angels?