My Saturday face to face game continues to excel. I'm running a playtest for *Lowell was Right!*, set in in 2013, in Nazi Europe. It's espionage based, and totally set on earth, unlike the other playtests. In spite of being conducted entirely sitting around the TV, watching the Red Sox playoff game, it still rocked on toast.
Past of it may be the
setting - there is no information age ubiquitous computing and
communication, yet there is other advanced technology available from
strange materials to space travel to PSI amplification to light trapping
glass. Another part is the particular mix of nations we created for
this campaign. Nazis are truly scary, they have friends and allies out
there, the Gestapo knows everything about everyone, and the feeling is
claustrophobic to the extreme.
One of the two man teams - the
'husband and wife' Italian arms manufacturers - found out from a PSI
bugging device that the Gestapo knows they are spies, and is intending
to trap them, so they intend to change covers and work from a different
direction. The other team *may* be compromised, but they decided to
brazen it out.
So far both the crash-landing on Mars and the
espionage on Earth have been awesome fun! This is, of course, what I am
hoping for - a game you can play in a hundred different ways depending
on how you set it up.