This episode seemed to me to be
perfectly in tune with the Star Wars feel, and I offer it up for your
enjoyment. Again, I am using StarCluster 3, with specific "Star
Wars-ish" modifications.
So the PCs are temporarily stranded
in Tibannopolis, the abandoned floating city on Bespin, their ship's
landing gear broken, sitting on a landing pad. Sharaska, Dindar, and
Delilah wanted to explore a small ship they saw through a break in the
clouds, sitting on a pad about a quarter of the way around Tibannopolis.
There was no way to go there directly, so they had to go into the
abandoned city, then out the other side. They left the droid and Lyssia
aboard, working on the landing gear.
The layout of Tibannopolis
is as follows - each landing pad is linked to other landing pads like a
cluster of grapes, with the stem leading to a door. Inside, the level of
the landing pads is a commercial level, with bridges arching up from
each landing pad stem and meeting in the center at a small park - all
plants dead now, of course - with waist-high parapets on each side of
the bridge. All around the periphery are stores, shops, eateries, and
bars, with occasional others beside the bridges. Between the periphery
and the center are two radial roads, like a spiderweb. There is a
void/atrium under the center area, going down the four levels of
residential living area, and a clear glass dome overhead. All very airy
and clean. Below the residential levels are a couple of maintenance
levels, with work docks and a well equipped hospital, then the huge work
levels, extending downward, where the Tibanna gas is extracted and
refined.
The PCs had gone to the center and headed back along the
proper bridge, when they met up with a tall figure in black jedi-style
robes and a deep hood, accompanied by five stormtroopers. He demanded
the party turn over Duke, as his master - assumed to be Vader - required
his (Duke's) services. This was in response to Duke 'throwing in' with
Vader to avoid being thrown into carbonite last weekend. Sharaska
refused to say whether they had Duke or not. The Dark Jedi got impatient
and force-choked Dindar, picking up the Wookie and dangling him over
the void/atrium, then demanded Duke again, the stormtroopers readying
their blasters.
At that point, Delilah broke out into a song and
dance - being a former entertainer, she pulled it off well. All eyes
turned in her direction. At that moment, Sharaska launched herself
through the air, knocking the Wookie across to the inner circle bridge
with her, and breaking the force choke. She called immediately for the
Jedi on the ship to come to their aid. At this point, while attentions
moved back to Sheraska, Delilah darted into a small alleyway between two
buildings, and hid herself - Delilah is at her most dangerous when you
don't know where she is.
In a short, sharp fight, the dark jedi
gravely wounded Sharaska, though not before she got an excellent hit on
him, whch he half-healed. Dindar hid from the jedi, as not only was he
badly wounded by the force choke, he is a bit of a coward. Three storm
toopers went down the alley to locate Delilah, while two remained,
covering the Dark jedi.
The troopers went right by where Delilah
hid, and she slipped out behind them. She sneak killed two, leaving the
leader alone while hiding again. The leader turned around at the end of
the alley, and seeing his two mates dead on the ground behind him, and
nothing else there, he opened up at random, then dashed back to the
mouth of the alley. Again, Delilah slipped in behind him and her knife
flashed once more, and none were left.
Meanwhile, the jedi from
the ship - Hosea, his padawan Torota, Duke, and Daykon - came in on the
scene. The Dark Jedi stood, one foot on Sharaska, his light saber on and
pointing down at her back. He offered to trade Sharaska for Duke,
implying that she was of far more use to them than a jedi who was
definitely darker than he ought to be. They conversed, while Hosea
readied a TK. He flung a pebble, loosened in the fight with Sharaska, up
into the Dark Jedi's light saber, turning it off for a crucial moment.
The
two covering storm troopers immediately started firing - and missing! I
couldn't roll anything at all on ten total dice! - and the Dark Jedi
grabbed Sharaska and force jumped down four levels to the floor of the
atrium. At this point, with four jedi against him, he was just trying to
escape. He had only known of Duke and Daykon, but four was a bit much,
even for a very dark adept.
Torota leapt and killed one of the
two stormtroopers. Daykon grabbed his blaster rifle, and began shooting
at the Dark Jedi below. Duke and Hosea followed the Dark Jedi, matching
his leap. and confronting him below. This time he held Sharaska up with
his light saber at her throat. He bargained, offering to let them have
Sharaska if they would let him go. He had his lightsaber in shield mode,
and it would take a lot to batter that down. Meanwhile, Torota killed
the last storm trooper. Daykon, firing from above, couldn't penetrate
his defense, as he slowly backed towards an opening.
Duke offered
to let him go, abiding by the deal. The Dark Jedi refused to accept his
word, as he had proven himself false already. Hosea, a jedi slightly on
the light side, took his offer, promising to let the Dark Jedi leave if
he left Sharaska behind, alive, and agreed to cut off Duke's head if he
intervened, promising to do so "by the light side of the Force."
The
Dark Jedi took Hosea's word, letting Sharaska go and steping back
towards the door behind him. Duke grabbed Sharaska and dragged her away
to safety, but Hosea attacked, becoming forsworn, and gaining dark side
points while losing light side points. Between Hosea and Daykon,
shooting from above, they had beaten down his defenses, but had nothing
left to actually harm him, when Torota force leapt from on high, coming
down behind him, slaying him with her light saber.
With this,
they located the hospital level and patched up Dindar and Sharaska,
Daykon and Torota contributing jedi Healing as well. Then they moved the
partly repaired Albireo, and the Dark Jedi's small ship, down to the
garages below to hide from sight and finish all repairs, and as well to
reconfigure both ships so that they looked somewhat different.
Nice! It does have that classic Star Wars feel. I'm not familiar with StarCluster 3 though. Is it a WEG D6-based system?
ReplyDeleteNo, it's one of my own games. The resolution mechanic is swappable, though, and I have a d6 additive dice pool with exploding sixes mechanic available for download, but this game was played using a D20 roll under stat, count successes dice pool.
ReplyDelete