Here's an example - off the top of my head. This can be applied to any college. Electives would be a separate list of skills available from any school.
Engineering University:
Skill List: Analyze, Communications, Computers, Construction, Electronics, Logistics, Mathematics, Mechanics, Observe, Operate, Organize, Physics, Repair, Research
Bachelors in Mechanical Engineering (Example)
Mechanics+3, Methematics+ 2, Analyze+2, Electronics+ 1, Computers+1, Research+1, +3 Electives
Bachelors in Electrical Engineering (Example)
Electronics+ 3, Methematics+ 2, Computers+2, Mechanics+1, Analyze+1, Mathematics+ 1, +3 Electives
Bachelors in Civic Engineering (Example)
Contruction+ 3, Mechanics+2, Computers+2, Electronics+ 1, Logistics+1, Mathematics+ 1, +3 Electives
Bachelors in Specialty Engineering
1 X Skill+3, 2 X Skill+2, 3 X Skill+1, +3 Electives
Masters in Specialty Engineering (2 Years)
2 X Skill+2, +2 Elective
PhD in Specialty Engineering (3 Years)
2 X Skill+3, +3 Electives
So, Bachelors+Masters = 6 years, Bachelors+PhD = 7 years
So, the game book would have the Skill List under the school, as it is currently structured, but the GM and Player would structure their own degree program using the formulas above.
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