I've got a couple of suggestions from the Outremer playtesters I haven't yet acted on. I haven't acted on them yet because I'm not quite sure how to approach them. Both stem from the fact that the Appendix of Naming Tables was very well received - the tables are broken down by linguistic/ethnic group, and really help in naming characters. These are both extensions of that idea, and can be considered together, though they need to be implemented separately.
First off is a set of linguistic phrase tables - basically common things characters can insert into their speech to give local flavor. Basically the problem here is these languages are obscure at best - outside of Arabic and Turkish - that some of them are completely postulated - such as Outremer Frankish and Edessan, and that they all change over time. This will take some serious research into the languages, and will delay the release of Outremer. Should I release it later on, as a supplement? A big decision!
Second is a name generator for villages and small towns. Cities and large towns show on the maps, but the smaller settlements would need creation by the group and/or GM. The problem? Well, first of all languages, and for that see the above, but also naming patterns. The Arabs generally reinstated an Arabicized version of the old Semitic names, except where they didn't know, but the Crusaders used a hodge-podge of techniques - Latin and Greek names unused since classical times, assigning biblical names to places they thought appropriate - and were frequently wrong! - naming places after geographical features in Frankish tongues, assigning fortress or castle names to nearby towns, renaming settlements after saints and warriors, and the like. the Turks sometimes "Turkified" existing place names - Antioch became Antakya, Smyrna became Izmir - but they didn't differentiate between classical names and Semitic names. They also renamed places by translating the meaning into Turkish, or by commemorating ancient heroes. The Armenians? Who the heck knows? Armenian place names are just GONE! Again, a lot of research, no one method, and missing information I would have to flat out make up. Is it worth the time it will take? Should I delay Outremer until this appendix is finished?
By the way - I bought two games I have wanted for some time - Amber and Over the Edge - up at the Roludothon. I'm hip deep in Amber now. I want to re-write it as a Blood Games II game. The various magics work up well as Paths of Power, and the dice pool mechanic wold be slick. Don't worry! I won't! I just WANT to! :D