Thursday, September 29, 2016

StarCluster 4 - Toolbox 4: Engineer's Guide Released!

OK, people! Yeah, I have another release to announce! But first let me talk! The last release I made was Tuesday, StarCluster 4 - Toolbox 3: Starships. After I released it, I remembered a supplement I wrote for StarCluster 2 back in the last decade called the Engineer's Guide. I found the source files and realized with a little work, this could be a great resource for StarCluster 4. I began working away all day Wednesday, and finished up late last night. Then I began thinking...

I have already sold a number of Toolbox 3's, and this, in a sense, does much the same thing. It allows you to create spaceships. Now Toolbox 4 does it in a different way - an old school, math-heavy, system by system and subsystem by subsystem way, where Toolbox 3 was choose from these hulls - choose from these options - add stuff up - done.

So, I should have named Toolbox 3 "Quick and Dirty Starships"! I got that! Too late now! Anyway, if you bought Toolbox 3 and were wanting something more like Toolbox 4, let me know by PM. I will send you the pdf for Toolbox 4 gratis. Anyway, here's the blurb:

StarCluster 4 Toolbox 4 is a tool designed to let you create and control every system and subsystem of the starships and stations for your StarCluster 4 Game. Unlike Toolbox 3, Toolbox 4 is math heavy and incredibly detailed, but yoou can do whatever you want, at the price of detailed calculations. You can create:

Tech Level 7, 8, 9 and 10 ships - not just TL 10

Arbitrary sized ships - not limited to certain hull sizes

Armed military ships - not limited to just unarmed civilian ships

Matter-Antimatter Drives - for enormous power

Atomic space drives like Orion and Nerva types

PDF from One Book Shelf:

PDF from Precis Intermedia:

Print book from Lulu: 

Tuesday, September 27, 2016

StarCluster 4 Magazine 2: Technology Released!

This should have been posted yesterday!

So it's Monday! I *MUST* have some new gaming material to publish, right? Well here you go! The second StarCluster 4 Magazine! Only a complete and utter geek would read this!

StarCluster 4 Magazine 2 contains eight essays: Overview of Cluster Technology, StarCluster Materials, EM Bottles, Standard Implants, Tech Level 9 Technology, Force Fields, Fusion Propulsion and Energy Productions, and Biotechnology. Go into the new StarCluster in DEPTH!

PDF at Precis Intermedia: http://www.pigames.net/store/product_info.php?products_id=847

PDF at One Book Shelf: http://www.rpgnow.com/product/194403/StarCluster-4--Magazine-2-Technology

Print at Lulu: http://www.lulu.com/shop/clash-bowley-and-albert-bailey-and-klaxon-bowley/starcluster-4-magazine-2-technology/paperback/product-22878328.html

StarCluster 4 - Toolbox 3: Starships Released!

Where are my manners? I've gone and done today's release and not mentioned it! In case you haven't noticed, I've been busy writing and illustrating lately. Today's release is StarCluster 4 - Toolbox 3: Starships!

In StarCluster 4 - Toolbox 3, we have a starship creation method, and the two sheets for these starships - a control sheet for running a ship - fuel use, cargo carried, passenger cabins occupied - and a damage sheet for dealing with damage in a way that makes sense - every hit damages some system, and you can see how much damage each system has.

For PDF From Precis Intermedia: http://www.pigames.net/store/product_info.php?products_id=849

For PDF from One Book Shelf: http://www.rpgnow.com/product/194474/StarCluster-4--Toolbox-3-Starchips

For Print from Lulu: http://www.lulu.com/shop/clash-bowley-and-albert-bailey-and-klaxon-bowley/starcluster-4-magazine-2-technology/paperback/product-22878328.html

Friday, September 23, 2016

StarCluster 4 Toolbox 2: Setting Tools Released

Alright! Today's_ StarCluster 4 release is StarCluster 4 Toolbox 2: Setting Tools! This baby contains a revamped Association setup tool, a rewritten Creating the Cluster tool with a new Politics section, to make completely different kids of clusters! No FTL, Star Empires, Diplomacy, New Colony... all sorts of variations! Also a whole slew of culture and city creation tools. Enjoy!

PDF from OneBookShelf: http://www.rpgnow.com/product/194164/StarCluster-4--Toolbox-2-Setting-Tools

PDF from Precis Intermedia: http://www.pigames.net/store/account_manage.php?osCsid=8b60a7a9f49d7735976b300f7561eba2&pID=846&action=new_product_preview

Print from Lulu: http://www.lulu.com/shop/clash-bowley-and-albert-bailey-and-klaxon-bowley/starcluster-4-toolbox-2-setting-tools/paperback/product-22874391.html

The End of the Line for StarCuster 2

I have taken down - "made private" - all the StarCluster 2 support material that was out there. There was a ton of stuff, and it sold really well - most of it was at least Copper at RPGNow - but screw it. StarCluster 2 has not been for sale since 2011, and not been available at all since this spring. Hell, StarCluster 3 is no longer available! SO I cleaned out my StarCluster back-catalog at Precis Intermedia, One Book Shelf, and Lulu. All gone! :D

Wednesday, September 21, 2016

StarCluster 4 Magazine 1: Social is Out!

"Well, clash..." you say. "You have finally gone off the edge haven't you?" I shrug and nod. "I'm still falling," I reply, "And... I... I kinda like it."

Announcing StarCluster 4 - Magazine 1: Social. For once I release something for reading, not directly for play. These are all articles and essays written about the StarCluster 4 universe, if you want to get deeper. Brindella's Guide to Active Fashion, Starship Crews, Marriage Customs of the StarCluster, the Diaspora and Cultural Emulation, and Religions of the StarCluster. Enjoy!

Tuesday, September 20, 2016

StarCluster 4 Magazines!

So tonight I finished writing and editing the first two StarCluster 4 Magazines. I had to rewrite one article entirely, and added some to a few more. I actually found a factual mistake on a technical essay by Albert - he had inadvertently switched the anode and cathode on a description of a fusion drive - so now that I have sent it to him for fact checking I am sure he will find a dozen idiotic mistakes in my technical articles!