This is just an example of how you can create your own aliens tailored for your Cluster.
We roll a 12. The alien is a Carnivore.
We roll a 14. They are Horse-sized. Pretty large!
We roll a 13. They are covered in Fur.
We need to roll for each attribute separately.
We roll a 16 for 8.
We roll a 16 again for another 8.
We roll a 19 for a 10. Excellent! It moves well.
We roll a 16 for another 8.
We roll a 21 for 11. Humans see this creature as very attractive.
We roll a 13 for 6. Moderately smart, too.
We’ll switch tables for rolling PSI and Luck. We roll a 23 for a PSI of 5. This species is powerfully psionic!
We roll a 15 for a LUCK of 2. Quite lucky!
We roll a 22 for Divided Tentacle - DT. This alien has an average COOR of 5, so let’s give it 3 divisions of its tentacles.
A 7. The alien moves on its Tentacles. That is interesting with an AGY of 10!
We roll an 18. Nymph-Young-Adult, like a grasshopper. No egg or larval stage.
We roll a 13. Interesting! There are two sexes. Like humans, this species is male-female!
We roll 2d6 and get an 7, so we’ll roll 7 times. We get Electrical 0, Touch 0, Smell 2, Vision 3, Hearing 2, and Taste 0.. So it hunts by sight and smell primarily.
Bailey-Wolfe Index Rating
We roll 18, 9, 14, 17, 8, 5, for Neotropism of 3 - moderately interested in new things, Sociability -4 - fractious and bickering, Instict 0 - neither instinctual nor learned behavior predominates, Logic 3 - a moderately analytical species, Foresight -5 - yow! Severely short-sighted! And Pattern Recognition of -8 - almost everything has to be thoroughly thought out.
We’ll assign it Lithe 2 for it’s AGY, Fluid 3 for its writhing movement, and Slick 2 for its pretty fur.
We’ll make up something - avoiding apostrophes, as they’re rather cliche! How about “Yustrim”?
Its most obvious feature is its locomotors/manipulators. Let’s call them “Ocs” for its resemblance to an octopus
With that PSI rating, nothing but “Spooks” will do!