Monday, February 14, 2011

Elitism and Inclusion, or Why RPGs are Like Sex

The redoubtable Bill Corrie has penned an excellent post about Elitism and Inclusion on his Hinterblog, and I want to point folks towards it. Read it and come back. I'll wait here...


Done? Great! I'm totally with Bill here. This is what I meant when some time ago I said that there are indeed swine in this hobby. I've met some of them, and they are poison. Elitism of whatever kind is bad for all of us. This isn't to say one shouldn't have personal likes and dislikes, or that enthusiasm is a bad thing. It rocks! What I'm saying - and Bill is saying - is that there is a point where people confuse what's good for them personally with what is good for everyone. That's the not good zone. It's like your right to swing your fist stops a the point of my chin. It's a violation of my rights at that point.

Elitists want to chop the hobby up into little fiefdoms. I think that is just wrong! I learn new things from almost every game I play, and virtually everything has some useful bit that's a treasure. This constant interchange of ideas fertilizes the hobby. These fiefdoms become inbred and sterile quickly, and lead to funny looking games with bad teeth, big noses, and banjo playing. Let's cut down the fences and enjoy the different for what it is - a way to cross pollinate and hybridize the hobby.

-clash

10 comments:

  1. I like your blog's new appearance.

    ReplyDelete
  2. Thanks, Brett! I think it looks more like I actually *do* fly at night now. :D

    -clash

    ReplyDelete
  3. Unfortunately, I think there will be a certain percentage of folks in this hobby that will willfully misinterpret what we are getting at here.

    ReplyDelete
  4. Damned Elitista! Sneaking in here with their evil ways!

    BTW, Brett blogged about my blog blogging about your blog. I think you need to blog about that. :D

    -clash

    ReplyDelete
  5. I miss the days when we were trolls in a friends basement, nobody really talked about 'industry' or 'poor scans' etc.

    I honestly enjoyed the horrible illos, amateur layouts, and the other little glitches. Very punk rock. Anybody could make a game, or illos etc. Now it isn't a game so much as a product.

    Punk rock is dead, desiccated and odorless. Let's play with the corpse.

    "Here's lookin' (down) at you kid."

    ReplyDelete
  6. Then the OSR is the thing for you Cain! They do that stuff on purpose to look and feel the same as a game produced back in 19XX. :D

    Seriously, the Small Press is still this - people designing games for the joy of designing games. I write, lay out, and illustrate my own games. There's nothing professional there. It's just that the tools are better. It's no more or less a "product" than some crazy-ass game from Joe's basement, and probably sells about as well.

    I don't talk about "the industry" either. If there's an industry involved, it's a cottage industry. I talk about games, not industry. :D

    -clash

    ReplyDelete
  7. You can't get more professional than a game about playing squirrels bent on stealing your nuts...did I say professional? I meant punk. Yeah! Better to burn out than fade away!

    ReplyDelete
  8. Rust never sleeps, does it Bill! :D

    I love the idea of squirrels with mohawks and safety pins in their fuzzy little cheeks! :D

    -clash

    ReplyDelete
  9. Gaming elitist = FOB princess. Strangely akin to the 'cute' (read any) female gamer.

    Supply and demand. You are only a ten until we leave the island, which doesn't really require movement. Radially challenged?

    "I'm a legend in my own mind." Don't make eye contact or we'll 'learn' about kung fu and guns from it.

    ReplyDelete
  10. "Rust never sleeps, does it Bill! :D

    I love the idea of squirrels with mohawks and safety pins in their fuzzy little cheeks! :D"

    *HEADNUT*

    "She was done by a nutter" Who did that tune again?

    "ANARCHY FOR THE OAK TREE!!!!" No future.

    ReplyDelete