Expeditions to the surface
are very dangerous because of the horrible monsters there, so why do
people from the skylands go there? Why co to all the trouble, expense,
and danger?
Alchemical Ingredients
All monsters and many
plants contain reservoirs of magical energy, which can be harvested
and, through alchemical processes, rendered into usable form. Alchemical
Ingredients derived from the surface are far more rare and expensive
than those derived from ingredients found commonly on the skylands.
Ruins of the Ancestrals
Ruins
of Ancestral buildings are sometimes found on the surface. Usually they
have been looted at least once, but such run and grab oprations are
seldom are thorough, and even looted places can be worth investigating.
Mapping
With
the paths of the floating skylands being determined by the winds, it is
not uncommon to be driven out of familiar territory, and into unknown
lands. A land pushed south from the Great Northern Gyre through the
Grand Processional and into the Southern Gyre would find itself in
utterly unfamiliar lands. Finding out where you are and where you are
going can be of paramount importance.
Trade with the Natives
The
natives are uncivilized, but not stupid. They understand trade, and the
value of things. You can sometimes trade with the gives for goods such
as artifacts, or alchemical ingredients, or for services. They make
expert guides. Natives, however,will not put up with mistreatment, or
force..They share the surfacewith horrific monsters, and are not scared
of humans.
Food Gathering and Hunting
There are many,
many food animals on the surface which are not found on any skylands.
This is even more so of food crops. Foods found on the surface and taken
back could be very valuable and may be sold to inhabitants of the
skylands if proven healthy.
Claiming Land
Occasionally, nations
may attempt to claim mountains they perceive to be in the process of
breaking away or even about to begin that process. Typically, they will
change or anchor a floating castle to the land in question and staff the
floating castle with aerial troops and giant birds, in order to protect
this land from claim by others. This new undeveloped land, when it does
break free of the surface, must be cleared and tamed. This entails
hunting down any monster on the surface of the land claimed or hidden in
caves in the surface or along the sides of the flying mountain.
I also imagine missionaries, cults who worship the beasts as the Ancients legacy or the next step in the gods masterplan, exiles - political or criminal, fugitives, playboy big game hunters, slavers etc
ReplyDeleteWill there be tables for generating the native cultures ? I know they'll have a focus on survival but there may be a range of beliefs from those may worship the skylanders or seek vengeance upon those who escaped skyward.
Hi, Geordie racer!
ReplyDeleteThose are all excellent ideas, mind if I include them in the book?
I hadn't planned on extensive generation of native cultures, but it's early enough that I can include that. Let me think on it.
Thanks!
–clash
Sure, by all means use them ! I can imagine some skyland noble attempting to finace a trip below to stock his monster zoo or gain a beast for his gladitorial arena.
ReplyDeleteI suppose you could just have a simple two-step native culture generation system:
- how do they feel towards the Birdpeople (hostile, willing/anxious to trade, join them, worship, hide from them etc)
- major belief (one day they too will ascend when the Stone gods/Bird people will it, the beasts are a punishment for forbidden knowledge, the gods mock/test them and the people must seize their birthright in the sky etc)
- maybe a third step would be tribal idiosyncracies (distinctive ceremony, rites of passage, stewardship of ancient artifact, forbidden practice etc)
I have used your ideas, including the table for generating native tribes. Thank you very much, Geordie Racer! I've been working on it all day.
ReplyDelete