So, how do I handle this? There is no separate Players and GMs Guides. Do I put this off behind spoiler alerts? Do I put it in a separate product? Do I just throw in vague clues and hope the GMs can figure it all out? I hate interfering between a GM and players! GMs should be able to handle things like this in whatever way they wish.
This all goes back to the Levels thing - RPGs being created at three different levels, Designer, Group, and Individual. I like to stay on my Designer level when I am creating games, because I dislike it when a designer starts mucking about on my Group level when I am a GM. What do you think, my friends?