We started off our first StarCluster 3 playtest last night. The first half the session was used up by the players first designing their company and then creating their characters. Then we started play, and continued 'til the end of the night. This will be a short playtest, because Klaxon is headed down to Orlando to work on his Masters in Game Design at the end of the month. We have one more session next week before he goes.
The players decided on a Police/Customs company, a coopertive where the players owned shares in their company. They picked assets - a big ship as HQ, with six smaller ships to use for taking them from here to there, various specialty databases on Law, Xenobiology, Sociology and the like, A Medical units with doctors, surgeons, nurses and orderlies, and other interesting stuff. The company works for contract/hire in their home system and nearby systems. They called it Valiant Detective Agency, after Eddie Valiant from Roger Rabbit.
The characters were interesting too - a Wild Cop on the Edge, a Cop Driven by Vengeance, a Corrupt Cop, and an Upright Believer in Justice. What was coolest was when they all of a sudden *clicked* into character and began working as *cops*, not your normal PCs. Pure awesome! You could practically *hear* the click! ;D