Friday, December 11, 2015

Young Supers!

So we are playing my son Klaxon's supers game Look! Up In The Sky! AKA LUITS. I'm setting up a Supers High School, in Santa Cosima CA. One thing I want to emulate is the fact that these kids will not be totally able to control their powers. That's why they are going to a Supers High School! This will be effected two ways:

1. If the player voluntarily uses less dice (dice pool game) than the character is entitled to, they get a build point counter for each die.

2. Each player draws a card from a freshly shuffled deck at the start of the session. they can play this card on any other player whenever they want.

*Hearts* lower the TN for success by an amount proportional to the value of the card, to a minimum of 1. The affected player gains a build point.

*Spades* raise the TN for success by an amount proportional to the value of the card, to a maximum of 15. The player giving the card gets a build point.

*Diamonds* give a spectacular success in proportion to the value of the card. The effect can be long lasting and mild, or short and powerful, as described by the card giver. The player giving the card gains a build point.

*Clubs* give disaster in proportion to the value of the card. The effect can be long lasting and mild, or short and powerful, as described by the card giver. The affected player gains a build point.

I think these two mechanics together will make the game feel like adolescents just learning how to control their powers.

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