The StarCluster 4 Magazines are the best kept secret in Tabletop RPGs. They are even more unknown than StarCluster 4 itself! We've just released the fourth Magazine - StarCluster 4 Magazine 4: The Devil In the Details. This one's articles delve deep into how things work in the game's space ships.
Stacked Drum Construction
This article discusses a method of starship construction that is practical, less expensive, and widely used. Stacked drum construction orients the angle of thrust perpendicular to the ship's decks by stacking shallow drums into a coffee-can-like structure. Ugly and aerodynamic as a brick, but very practical in space.
Starcluster Docking Mechanisms and Airlocks
This article discusses how airlocks and docks work in space - how they are constructed, where the are situated, and what is in them.
Inside a Jump Drive
This article goes through all the subsystems of a Jump Drive and what they do, as well as giving what happens if that component fails.
Jumping
This article looks at what happens with navigators during Jump, and how - even though no subjective time is spent in Jump, SOMETHING is happening.
A Look at Scan
This article discusses what Scan is and how it works, where sensors are located, and how they are used by Scan on a ship. It discusses what a Scan operator sees at a Scan station, and how the operator can change what they see and what they can determine.
Stealth in Space
This article discusses what is stealth in space and how it can be accomplished in various ways, to various levels.
Shields and Protective Systems
This article discusses Reflective Plasma Shields, Anti-missile lasers, and other protective systems on a ship, and how they are used by the Shields Operator to protect ship and crew from harm.